2015.09.02 / Industry news
Abel Avram
KNOWORTH
只有想不到、没有做不到
2026-09-10 / Technology research
Setting a path to follow during development will ensure that you complete your game with minimal fuss. From my experience it is extremely tedious to develop a game when you have to search different websites for different techniques or when you arent sure how it all comes together. This article presents you with a series of steps in the order they are taken to bring your game from idea to completion using Apples native game engine spritekit. 1.Create the Project The first thing you will do once you have an idea for a game is create the game project using XCODE which is Apples IDE for developmen[…]
by Mbozu Grace Lweendo
2026-09-10 / Other
I recently had the utterly terrifying experience of giving a guest lecture to an MIT computer science class on technical communication/public speaking. To my relief, things went quite well, and it was awesome to peel back the curtain a bit and give students a perspective on what actually happens inside companies when theyre hiring. Before my talk, I sent out a survey to see which job-hunt related topics were most interesting, and in addition to the usual stuff about technical interviewing and negotiation, one of the more sought-after topics was how to vet companies during the interview process[…]
by Aline Lerner
2026-09-10 / other
I think its a great question, and it is one that I asked many of my mentors as I was becoming a software engineer. The problem was that many people suggested different books on different topics. All the books they suggested were great in their own right, but no one was able to give me a list that would be the ESSENTIALbooks, the MUST READS, that any engineer with hopes of being great should most certainly read. Well Ive learned a lot from my mentors and realized that I still had a lot to learn with the many different books that were suggested to me. I decided to develop a routine to read one b[…]
by Jason Roell