2015.09.21 / Technology research
Frank Fan
KNOWORTH
只有想不到、没有做不到

2026-03-14 / Technology research
Setting a path to follow during development will ensure that you complete your game with minimal fuss. From my experience it is extremely tedious to develop a game when you have to search different websites for different techniques or when you arent sure how it all comes together. This article presents you with a series of steps in the order they are taken to bring your game from idea to completion using Apples native game engine spritekit. 1.Create the Project The first thing you will do once you have an idea for a game is create the game project using XCODE which is Apples IDE for developmen[…]
by Mbozu Grace Lweendo
2026-03-14 / User experience
WHEN APPLE FAILS AT UX DESIGN AND FASHION DESIGN, DO WE STILL CALL IT GOOD DESIGN? The Apple Watch, despite years of hype before it was even announced, appears to be flopping after all. It wasnt a good sign when Apple announced shortly before the Watch release that they werent going to be breaking out sales numbers. Now, a new report from third-party analysts Slice Intelligence not only show that Apple Watch sales are down 90% since launcha big deal, since it implies early adopters arent regaling more cautious buyers with glowing word-of-mouthbut also that Fitbit is outselling Apple in the wear[…]
by Mark Wilson
2026-03-14 / other
I think its a great question, and it is one that I asked many of my mentors as I was becoming a software engineer. The problem was that many people suggested different books on different topics. All the books they suggested were great in their own right, but no one was able to give me a list that would be the ESSENTIALbooks, the MUST READS, that any engineer with hopes of being great should most certainly read. Well Ive learned a lot from my mentors and realized that I still had a lot to learn with the many different books that were suggested to me. I decided to develop a routine to read one b[…]
by Jason Roell